Yeah I know what it's for, it's the same type of thing most games have. I'm just saying that with RE6 it's completely ridiculous. Moving it from the very brightest to the very lowest has almost zero effect on the visibility of the 6. You have to see it to know what I mean. It's a big black 6 on a nearly white background.

10. Resident Evil 6. Resident Evil 6 is an action-heavy adventure that tells an even more sprawling (and convoluted) tale than that of RE 5. It weaves together four campaigns starring Leon Kennedy Capcom may have assembled the biggest cast and scope in the history of the series, but Resident Evil 6 fails to live up to its legacy. Resident Evil 6 is a shape-shifter. It's an oversized behemoth. According to Absolute Steve's (Most professional FAQ maker imo) guide, its a 50% increase. The mercenaries guide in the FAQ section seems to have the damage for each of the individual guns. I'm not sure if it's the same thing as the campaign but it's worth a shot. *Damage values are per round fired.
RE 6 Remake RE 11 Alternatively RE4 remake RE9 RE5 Remake RE6 Remake RE 10 It's crazy to think that the Resident Evil franchise is coming up on it's big 10 game for it's numbered games. I know it has already surpassed that with it's canon spin off games, manga, comics and movies (not the live action ones).
Leon's campaign is great, felt closest to what Resident Evil should be, and left me wishing the whole game was like that. Good scares, creepy venues, and Leon's irreverent joking. The first chapter of his campaign is especially excellent and definitely worth playing even if you do nothing else. There's also The Mercenaries mode to consider.
NnWTmxa.
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  • is resident evil 6 good